Thursday, December 4, 2014

FINAL PAPER | The State of Play; why we need play and how to reclaim it

Laurel Marlantes Eliason
Dr. Sonia Apgar Berget
English 102
4th December 2014

The State of Play
Introduction
When was the last time you lost yourself in the boundless, free, open-hearted, self-accepting, fearless state of play?  This morning over breakfast?  Yesterday at lunch?  Last week?  Last year? Can you even remember?  I’m not surprised if you can’t.  It seems as though this magical and neurologically rich state – the state of play – is slipping through our fingers.  This trend is concerning and potentially detrimental, yet understandable due to the simple fact that culturally we are ill-informed and misunderstand play.  Our current culture thinks of play as a purposeless activity, something either only children do or at most adults engage in with the simple objective to have fun or blow off steam.  This is an extremely limited view.  Although fun is often a by-product of play or “play in action," it is not synonymous with play itself.  The benefits of play do not stop upon entering adulthood.   Due to this lack of understanding of play’s true nature and vast benefits, the study of play is wildly underfunded (Reiber 43).  This further perpetuates the lack of understanding and value in a vicious downward cycle.  The Puritan heritage of this country left a residual paradigm our society still subscribes to which says that if play is fun, and fun implies lack of work, play in turn must equal laziness.  If hard work is valued above all else, it stands to reason play must be bad.  However, this couldn’t be further from the truth.  As Brian Sutton-Smith, play theorist and author of The Ambiguity of Play is quoted saying, “The opposite of play is not work, it is depression” (NIFPlay).  We need a paradigm shift and must reclaim the true meaning and value of play.
True play is a state of the mind out of which the action of play is born.  Play is a feeling, a keen mental awareness, a mental fluidity, an ego-less state of the mind where all things are possible – all is accepted –no idea is a bad idea – and joy and spontaneity have permission to run rampant.   This is the mental state where invention takes place, ingenuity is fostered, and innovation is king.  To play feels good, enlivening, even challenging at times.  The best part is, not only does it feel good, but it is crucial to developing both the brain and spirit to ensure success and happiness in all aspects of life.  Better yet, it is my belief that the bountiful state of play can be taught.  This is what I refer to as play conditioning, strategically developed exercises tailored to create neurological change to promote the rich benefits of the playful mind.  Like the mental conditioning of meditation leading to an increased experience of mindfulness; play conditioning can lead to an increased experience of the playful mind.  Through repetitive exposure to expertly crafted play promoting group and individual exercises, the adult brain can neurologically rewire itself into a more playful state.  This will allow for a more adaptive, innovative and problem solving oriented mind.  As our ability to engage in play diminishes due to our increase engagement with technology, play conditioning programs will provide a necessary strategy to continue to thrive mentally, physically and psychologically as a species.


The Need for Play
The benefits of play are prolific and vast.  In the most basic sense, we play to survive.  Throughout evolution, play survived natural selection due to its ability to build resilience to stress and trauma, prepare the young for adult life and necessary adult skills, as well as a key role in mate preference.  Historically, child’s play mimics the skills necessary for successful adult life.  Throughout time, girls have engaged in nurturing activities as play, such as doll and imaginative “house” role-play, while boys engaged in activities like play hunting and war (Chick, Yarnal and Purrington 413).  In addition to building adult skills necessary for life, playfulness is an intrinsically attractive attribute when selecting a long term partner.  Men select playful mates that signal youth, while woman select playful mates because it feels non-threatening (Chick, Yarnal and Purrington 423-429). 
Play is critical to building resilience to stress and trauma.  Stuart Brown, founder of the National Institute for Play, discusses a study where two groups of rats were raised, one in a play promoting environment the other in a play deprivation environment.  A pheromone coated cat collar was then dropped into the cages.  Over time, the rats which had previously engaged in play, eventually all came out to investigate the threat and reintegrate into their environment.  The rats deprived of play stayed in their holes and died - every single one (“Play is More” 11:25).  Using marmosets as test subjects, Dr. Ivan Norscia and Dr. Elisabetta Palagi, observed that play increased most just before feeding time, when stress and anxiety is highest due to anticipation of competing over food.  A common expression of anxiety and stress for marmosets, scratching, was significantly reduced after an intense play session.  In addition, Norscia and Palagi note:  “The link between play and stress reduction is consistent with previous reports in mammals.  In a study on young bears, Fagen and Fagen (2004) speculated that play experience could relieve stress and build resistance to future stress.  In juvenile rats and in the squirrel monkey, another New World primate, stress hormones appeared to be negatively correlated with play (Biben and Champoux 199; Wilson 2001)” (103).  These studies suggest that individuals with a strong tendency and propensity to play will naturally be more tolerant to modern day stress, adaptable and resilient to the fast changing world we now must engage in.  Because of this, the playful person will thrive and survive over those who are play deficient or play inept. 
Equally necessary to the physiological survival reasons for play are the vast and important psychological benefits.  Play is preverbal.  Human connection is both taught and fostered through play.  Play is our deepest and earliest form of connection, and this early connection is critical to proper brain development. 
When [a] mother and infant lock eyes, and the infant's old enough to have a social smile, what happens -- spontaneously -- is the eruption of joy on the part of the mother. And she begins to babble and coo and smile, and so does the baby. If we've got them wired up with an electroencephalogram, the right brain of each of them becomes attuned, so that the joyful emergence of this earliest of play scenes and the physiology of that is something we're beginning to get a handle on.  And … every bit of more complex play builds on this base for us humans.  (Brown, “Play is More” 4:40). 
Play is critical to fostering early connections in life and raising our young properly, but also a key aspect to developing and maintaining successful relationships as adults.  The individual needs play to thrive as much as the couple or family unit.  The playful mind allows for deep connection and rewarding, high functioning relationships.  We feel most “in-love” when we are engaged in play.  A definition of charisma is the ability to have fun in any situation, which can also be interpreted as the ability to play in all circumstances.  Our best memories are often times of play and playfulness (Brown 5).  The couple that plays together stays together.  Through play we release our ego, open our hearts, become better listeners and most of all have fun.  This allows for deep connection and communication, resulting in more successful marriages and relationships of all kinds.
Patch Adams, clown and renowned medical doctor (or perhaps better known through Robin William’s portrayal of him in the 1998 film, Patch Adams) believes this deep connection and expression of play and playing together is on-par with that of love and loving.  He has said that love and play are the two greatest connectors and healers, essential to humanity at large.  Under this belief, he founded Gesundheit! Institute, a non-profit healthcare organization dedicated to bringing joy and laughter into the all too serious traditional hospital setting (Patch Adams).  Through his extensive hands on experience healing countless individuals through play and laughter, he has concluded that: “At the heart of the matter, there is play and there is love.  They both connect us at the deepest level” (Promise of Play). 
Through my own experience healing a broken heart from infant loss, I have concluded that play is the antidote to grief.  The playful mind is limitless and wide enough to allow for seaming opposites.  Paradoxes such as grief and play have the ability and space to co-exist.  Play promotes self-compassion, kindness and acceptance of both oneself and one’s circumstances.  If one can be with and process their grief while simultaneously being in a play state of mind, a state of mental fluidity, transformation, openness and freedom from preconceived doctrines - the grief can and will transform.  The grief will move, integrating into the whole self.  It is not a diminished self, but a wider more expansive self.  Building neural-synapses prone to promote a play state of mind develops mental and emotional resilience to challenging life events by being able to transform, adapt to and integrate unexpected challenging circumstances.
Looking at the benefits of play from yet another angle is play’s vast ability to increase our high level critical and creative thinking.  Having a playful mind is vital to solving complex problems and being able to cope and perform well in the work environment.  It is out of a playful state of mind that our deepest and most creative thought is born.  “The genius of play is that, in playing we create imaginative new cognitive combinations.  And in creating those novel combinations, we find what works” (Brown 37).  This genius that play fosters happens in part because playfulness precedes creativity (Chang, Hsu and Chen 1507).  It has been studied and proved that individuals with aptitudes in technology and math, also exhibit a propensity towards creativity and playfulness (Chang 107-108).  Perhaps most importantly play fosters high level, solution oriented, out of the box thinking.  It is said that Einstein came up with the theory of relativity by imagining himself riding a beam of light through the universe.  If that’s not a playful thought, I don’t know what is.
The Loss of Play
Our capacity and propensity to play is threatened by our current culture of technological integration and enmeshment.  Our cognitive problem solving ability is declining as our hands on three dimensional play fades in lieu of two dimensional computer interactions.  The aeronautical engineering firm JPL discovered this after noticing that their junior engineers were failing to solve complex problems compared with their senior counterparts.  This was surprising as these young recruits test scores and university Alma maters were equal if not more advance and prestigious than their elders.  Upon researching to find out why this was, they discovered a single significant difference.  All the older engineers had stories in their interview process of three dimensional play growing up and talked with glee of times taking apart their grandfather’s watch for instant.  The younger recruits had no such stories, as they grew up in a world of two dimensional engagement through computer games and computer aided design programs (Brown 9-11).
Our ability to navigate complex social environments is fading as well.  Our social intelligence is becoming stunted the avid use of Facebook, texting, online game playing, Snapchat – you name it.  We are exporting our social experience online resulting in a reduced ability to recognize subtle physical social queues and the “play-face.”  The effects of this can be seen in the young millennials now entering the work force with lackluster interview and interpersonal skills.  The article “Kids These Days: Tips for Interviewing Millennials” from Select International Employee and Interview Training company notes, “One topic that never fails to surface in these workshops is the challenge of hiring millennials—inevitably, there are some individuals who believe 20-somethings are indolent, feel wrongly entitled, and lack basic etiquette in the workplace” (Behah).  This new generation is more comfortable texting as communication verses a phone call or person to person interaction.  How can we fault them though, they grew up in a world were person to person interacting and play is scarce.  Social aptness can’t be taught and fostered through the online medium.  Now, it seems as if the once joyful ease of social play is beginning to feel downright foreign and uncomfortable.
As play becomes more difficult for humans to engage in, it seems we are finding an increased comfort and solace in the direct, simple, love and play-filled, connections of our pets.  This could explain the recent boom in the pet care industry – dogs in particular.  Our value in our furry friends is in on the incline while our play declines.  Participating in play with animals is somehow societally acceptable.  We can connect with them non-verbally, bounce about, tug at their ears and make silly sounds while looking ridiculous, yet without feeling ridiculous. 
This fear to play for fear of ridicule is to our detriment.  In today’s corporate environment individuals are scared to speak up for fear of judgment from peers, we stifle and shutdown true ingenuity and creative thought by a general lack of valuing the playful mind.  Ironically, this is against the very interests of both the corporations and the employees.  The playful mind allows for co-workers to solve problems and create with more innovation, quicker, and with more ease and joy.  This results in both increased employee satisfaction, and an increased bottom line for the company.  
Yet, if we don’t raise our children to value and foster high level play at home, how can we expect our adults to value and engage in play in the work environment?   In today’s world, it seems children engage less and less if at all in preparatory play gearing them towards a healthy and successful adult life.  We stick our children in front of the TV or give them an iPad to keep them entertained and out of our hair.  Although this is understandable as the challenges of parenthood are not to be undermined, we need to take a good look at how this shift and approach to raising our young is truly affecting them, both as children and as the adults they will become. 
Through play we learn when too much is too much and not enough is not enough.  “In play we can imagine and experience situations we have never encountered before and learn from them.  We can create possibilities that have never existed but may in the future.  We make new cognitive connections that find their way into our everyday life.  We can learn skills without being directly at risk” (Brown 34).  The cognitive development play promotes cannot take place if children are not engaging in person to person play. 
Not just our social ability is threated by a play deprived technology enmeshed culture, but critical brain development as well.  Norman Doidge, leading neuroplasticity scholar and author of The Brain That Changes Itself writes the following:
Television watching, one of the signature activities of our culture, correlates with brain problems.  A recent study of more than twenty-six hundred toddlers shows that early exposure to television between the ages of one and three correlates with problems paying attention and controlling impulses later in childhood.  For every hour of TV toddlers watched each day, their chances of developing serious attentional difficulties at age seven increased by 10 percent (307). 
Increased interaction in the two dimensional world of technology (Phones, iPads, video games, television, etc.) verses three dimensional object play is a completely different neurological experience.  This constant engagement in the two dimensional world of “screen time” leaves little or no time for a much richer neurological experience in the three dimensional world. 
There is recent scientific evidence that our brains react differently to three-dimensional objects than they do to the two-dimensional representations on video or computer screens.  In one particular study, using a brain imaging technique known as fMRI (function magnetic resonance imaging), a window allowing direct vision overhead was a part of the experiment.  When a real hand holding a ball was presented in the window, large areas of the brains’ visual and associational circuits were activated.  When a picture of a hand holding a ball was shown, the visual cortex demonstrated similar arousal but the associational areas were virtually silent.  (Brown 185)
It is critical to our development we not lose our ability to play or time to play.
Reclaiming Play
As a society we need to reclaim our right to play.  Although our love affair with technology and tech gadgets is luring us away from play, technology itself is not to blame.  The vast value of technological advancements are infinite and possess wonderful potential.  I do not by any means suggest tempering these advancement or wish to fight technology’s trajectory in the name of play.  We cannot fight the trajectory of our culture, we simply need to adapt.  We can adapt by incorporating play conditioning programs.  Promoting play in the form of play classes, play coaching, modern day “playrooms” or “playtoriums” (specific play oriented environments built privately or by the government), anything which teaches and build neural-synapses developed through play will counteract our culture’s play deprivation. 
Playfulness is a mental muscle, a skill that through a properly designed play curriculum and safe play promoting environment can be both taught and strengthened.  Repetitive positive play exposure will neurologically promote brain change, acting as a conditioning program for the playful mind.  Recent scientific findings refer to this ability, of the mind to adapt and change based on new exposures, as neuroplasticity.  Harvard neuroscientist, Sara Lazar, explains neuroplasticity as “Neuroplasticity is basically this; your brain is plastic, and neurons can change how they talk to each other with experience” (Lazar).  She proved this ability of the brain through the study of meditation practitioners.  By using MRI brain scanning technology, her team scanned the brains of previous non meditations and then had half the group engage in meditation for about thirty minutes a day for eight weeks.  After eight weeks, the group who engaged in meditation practice showed significant increased density in the practitioner’s brain gray matter (brain tissue) (Holzel et al).  Perhaps a play program constructed in eight weeks sessions could be just enough for players to experience neurological change and start reaping the rewards of the playful mind. 
In happiness psychology, there is a theory known as the happiness set point phenomenon, which is an individual’s innate level of happiness. This level regardless of external happenings, even to the extent of winning the lottery, once acclimated (to the new environment and habits) will return to their pre-disposed innate happiness level (Lickerman).  Sesame Street puppeteer turned play coach, Gwen Gordon, argues that due to recent neuroplasticity findings that an individual’s happiness set point is perhaps more in one’s own control than previously thought. “Whatever we bring into the world from the womb, the means of adult happiness, may ultimately remain in our hands” (Gordon 238).  If our happiness is more in control that we previously thought, it stands to reason so is our predisposition and ability to play.
In an ever evolving contemporary world geared towards technology and need for high level problem solving, the playful mind (which promotes creativity) will be a key and valuable trait for professional success. 
In the context of globalization and technological change, people encounter more complex and diverse problems on a daily basis… Guilford (1967) suggested that creativity and the ability to solve these problems are the two most complex types of human mental ability; in the age of the knowledge economy, especially, creativity has come to be seen as the most precious human asset (Chang 101).
Play conditioning has the ability to develop access to an individual’s highest level of deep thinking which will predispose them towards solving complex problems.
Although some corporate environments recognize the need for play through “team building” activities, the typical four hours once a year, is not enough.  Teaching a group of people how to run by standing in front of them demonstrating how you put one foot in front of the other once a year will not increase any participant’s mile time, or build the necessary muscles to run a marathon.  Theory is not enough.  Exercise and practice of play must take place.  For example, in the play conditioning exercise of imaginative group play, the group plays together to create and solve complex situational problems.  This foster an ability to engage in professional brainstorming sessions more effectively by teaching the individual how to have a “yes and” attitude towards all ideas and build both the confidence and neural synapses to explore and voice radical and unique thought.  This results in quicker, more innovative, group problem solving.  Google, Facebook and Apple all offer on-site yoga classes to their employees, perhaps these companies would also benefit from offering weekly or daily drop in play conditioning classes, especially if they desire to continue their reputation for pioneering cutting edge invention.
The time, for implementing strategic play conditioning programs, has come.  We must reignite our ability to play and incorporate play into our daily lives.  If not, we are headed for a future void of interpersonal skills, lackluster relationships, and stunted mental development.  A major shift in value and lifestyle needs to take place.  Our culture has made shifts before and can again.  If this sounds extreme, imagine if we went back in time to our ancestors and informed them after an exhausting day of hunting and gathering that one day our technology will be such that the need to hunt and forage our food will no longer be.  Food will be prepackaged and - get this - full of too many calories, and because of this you will be required to “work out” your body in places called gyms in order to maintain optimum health. This would sound beyond crazy and unimaginable to them.  Perhaps play is no different.  Perhaps our technological advancements have come to a precipice yet again that a major shift in lifestyle to maintain optimum health is needed.  Only instead of the need to work out our physical muscles in our lives, we now have a need to incorporate working out our play muscles.
Conclusion
Given the tremendous benefits play has on our ability to flourish in all aspects of life, it is imperative that as a society we educate ourselves on play and begin to give it due value.  The alternative is a play deprived culture void of human connection, and resilient, creative minds.  Thankfully, there is a solution.  Neuroplasticity now suggests that creating a more playful state of mind and propensity towards play regardless of age, predisposition or previous play deficiency, is possible.  Through well designed play conditioning programs and studios, as easy to attend as your weekly yoga class, obtaining and maintaining a playful state of mind will be the new “it” workout and critical to thriving in the emerging world.



Works Cited
Behah, Regan. “Kids These Days: Tips for Interviewing Millennials.” Select International Blog. Select International, 2014. Web. 4 Dec. 2014.
Brown, Stuart.  Play: How It Shapes the Brain, Opens the Imagination and Invigorates the Soul.  New York: Penguin, 2009.  Print.
Brown, Stuart. “Play is More than Just Fun” Online Video. TED. May 2008. Web. 2 Nov. 2014.
Chang, Chen-Ping. “Relationships between Playfulness and Creativity among Students Gifted in Mathematics and Science” Creative Education, 4.2 (2013): 101-109.  ProQuest. Web. 16 Oct. 2014.
Chang, Chen-Ping, Chih-Ting Hsu, I-Jun Chen. “Relationships between the Playfulness Climate in the Classroom and Student Creativity” Springer Science & Media, B.V. September 21 2011. ProQuest. Web. 16 Oct. 2014.
Chick, Garry, Careen Yarnal, Andrew Purrington.  "Play and Mate Preference:  Testing the Signal Theory of Adult Playfulness."  American Journal of Play, 4.4 Spring 2012. 407-440. ProQuest. Web. 2 Oct. 2014.
Doidge, Norman. The Brain that Changes Itself. New York: Penguin, 2007. Print.
Gordon, Gwen.  "Well Played: The Origins and Future of Playfulness."  American Journal of Play, 6.2 Winter 2014. 234-266. ProQuest. Web. 2 Oct. 2014.
Holzel, Britta K, James Carmody, Mark Vangel, Christina Congleton, Sita M. Yerramsetti, Tim Gard, Sara W. Lazar,  “Mindfulness Practice Leads to Increases in Regional Brain Gray Matter Density” Psychiatry Research: Neuroimaging, 191.1 Jan. 2001. 36-43. Abstract. Psyn-Journal. Web. 3 Dec. 2014
NIFPlay.  Home page.  National Institute for Play, 2014.  Web. 3 Dec. 2014
Sara, Lazar. “How Meditation Can Reshape Our Brain” Online Video. TEDxCambridge. 2011. Web. 3 Dec. 2014
Lickerman, Alex.  "How to Reset Your Happiness Set Point."  Psychology Today.  21 April 2013. Web. 28 Oct. 2014
Norscia, Ivan, Elisabetta Palagi. “When Play is a Family Business: Adult Play, Hierarchy, and Possible Stress Reduction in Common Marmosets.” Primates: Journal of Primatology. 52.2 April 2011. 101-104. PubMed. Web. 30 Oct. 2014.
Patch Adams. Home page. Gesundheit! Institute, 2014.  Web. 1 Dec. 2014.
Promise of Play. EP. Stuart Brown and David Kennard.  Direct Cinema Limited, 2008. DVD.
Rieber, Lloyd P. “Seriously Considering Play: Designing Interactive Learning Environments Based on the Blending of Microworlds, Simulations, and Games.” Educational Technology Research & Development, 44.2 (1996): 43-58. ProQuest. Web. Oct. 14 2014.
Zetterstrom, Daniel. The Do Lab: Img-421823. Photograph. Lighting in a Bottle, 25 May 2014.  Flicker, a Yahoo! Company. Web. 4 Dec. 2014

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